Ghost Recon Breakpoint gets Ubisoft's test can bar for a new form of microtransactions. Although the first copies of the new NFT items are free, still not every player can strike.
Update from 13 December 2021:
Two of the three new NFT microtransactions for Tom Clancy's Ghost Recon Breakpoint are now available. While players had to reach the XP Level 5 for the Weapon Skin, the Wolf Enhanced Helmet A requires something more use: 600 hours of global playing time. The video game journal Stephen Total assumes Twitter that this limitation is driven by the price, for which player can sell the helmet in the future. A FAQ also reveals that Ubisoft requires a fee for action with the items in some cases. (Source: Ubisoft Quartz
The new NFT items are also only available in limited numbers. In addition, they are unique in the sense that a serial number is printed on them. The Weapon Skin is already completely out of print, while players with 600 hours of playing have a little more than 90 hours to secure the unique NFT helmet.
Update from 10 December 2021:
Ubisoft has informed us that the controversial video was not reacted unlisted or deleted. Instead, it was published by the first place with non-public status and embedded on the quartz website. The reason for this should have been to direct the audience numbers mainly to the Quartz website.
Update from 09. December 2021:
Ubisoft had presented the new NFT microtransactions for Tom Clancy's Ghost Recon Breakpoint in a trailer on YouTube. Meanwhile, however, the video is no longer able to find easily on the Publisher North American channel. The reason for this is probably the overwhelming negative reaction of the fans. In just a few hours, more than 22,000 dislikes rushed down to the trailer to Ubisoft Quartz — in contrast to just more than 1,000 likes. (Source: NGC)
The gaming community has thus clearly positioned to the first cosmetic NFTs in a Triple A game.
Original message from 8 December 2021:
Ubisoft expands shooter with new microtransactions
Ubisoft has special plans for Tom Clancy's Ghost Recon Breakpoint. From the 9th of December, players should receive the opportunity to acquire special cosmetic objects as NFTs. The new form of microtransactions is the first step of a large publisher to integrate Internet hype around cryptocurrencies in video games.
But what are NFTs actually? NFT stands for non-funny tokens that serve as a kind of possession certificates for digital content and can be purchased with cryptocurrency and also sold again. In the case of Ghost Recon Breakpoint, it means that players can buy unique items (so-called Digits) through the new service Ubisoft Quartz. Unique in this case, however, only means that a serial number is printed on a helmet or pants and the objects are limited only.
Of course, microtransactions in video games are nothing new. However, the NFTs can also be traded outside the games or marketplaces like Steam. Ubisoft writes that this would give the players more control. In addition, the unique pants remember who they have previously heard. According to the FAQ, this gives you the opportunity to chase the Digit your favorite streamer. (Source: Ubisoft Quartz)
Opinion: NFTs are the worse Loot boxes
Big publishers like Ubisoft and EA toy with NFTs in video games. That's not surprising. Loot boxes after all prove that there is a demand afterwards for cosmetic objects also to spend real money. NFTs, however, go beyond a simple skin for a weapon. Actually completely worthless digital code should now not only decorate your virtual characters, but also serve and resold as a value system. What else has everything to do with a game?
The complete absurdity of the whole system is clearly clear by the fact that the NFTs for Ghost Recon Breakpoint should be preserved even if Ubisoft Quartz or are switched off the game itself. So you still host the proud owner of a weapon skin for a game that does not exist anymore.
Ubisoft expands Tom Clancy's Ghost Recon Breakpoint by NFTs. Soon, the shooter has to be cosmetic items that have a unique serial number and resold. Ubisoft justifies this step that players should be given more control.
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